Today I messed around with the [random] object. It spits out a number between 0 and whatever number you give it minus 1. Combine it with + and select and you can make something pick between multiple things. I used it to choose between samples in my patch, so every time I bang a button it doesn’t just do the same thing. You can also use number boxes to store the output and message boxes to trigger actions. Basically it’s just a quick way to make things unpredictable without having to manually pick each time.
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