und, called ‘boing music’ 

The “boing music” framework is elastic sounds in a spacious void, focusig on timbre, exponential rhythms, pitch modulation, and single instances of synthesis playing multiple compositional roles (e.g. drums being composed of one instance of operator, heavily modulated and processed)

I’m inspired by Mumdance and Logos’ Ping and Weightless frameworks and mark fell’s thinking around limitations

In terms of Sound design, I’m inspired by Beton Brut, SSSLIP, Autechre’s Draft 7.30 era work, Gabor Lazar

I’d like to see what emerges if I compose music focusing on elasticity, so themes of: tension, recoil, potential energy, and nonlinear decay. I think it would be interesting to share this framework with other artists also and see what they make. Maybe I could make my own discord server as a place to facilitate and discuss this.

I think there’s a lot of themes that could be evoked with this ‘elastic’ sound design, one that I’ve been thinking about is flesh, particularly tendons and cartilage.

Some limitations around this would be good to lay out I think. Some of these could be:

  •  Every sound source must perform more than one rhythmic or melodic role
  • No layering, no overlaps, sounds must occupy space sequentially and never stack
  • big on physical modelling and FM synthesis
  • big on negative space and dynamics as tension
  • There is ambiguity in the roles each element plays, can’t reasonably identify kick or bass or snare or hat as separate elements

I’m going to write a message to post in a few discord servers inviting people to engage with my framework. The main servers I am thinking of are the Mumdance, Iglooghost, and apu nanu servers.

This is the message I’ll post:

Hi! I’m looking for artists to work with on an idea I’ve been developing, it’s called ‘Boing music’, inspired by mumdance and logos’ ping music.

It centres around these rules:

  •  Every sound source must perform more than one rhythmic or melodic role
  • No layering, no overlaps, sounds must occupy space sequentially and never stack
  • big on physical modelling and FM synthesis
  • big on negative space and dynamics as tension
  • There is ambiguity in the roles each element plays, can’t reasonably identify kick or bass or snare or hat as separate elements

Elastic sound design is a big focus of the framework, if you’re familiar with Beton Brut his sound design is a big inspiration for this, as well as Autechre’s album Draft 7.30, particularly the track Xylin Room.

This elastic sound exists in a spacious void, and the sound is focused on timbre, exponential rhythms, pitch modulation to convey stretching and squeezing, and single instances of synthesis playing multiple compositional roles (e.g. drums being composed of one instance of operator, heavily modulated and processed)


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